Beirut · Open to opportunities

I turn game ideas into shippable experiences.

Game producer and senior game designer bridging creative vision, player data, and cross-functional delivery across mobile F2P, casual, PC, and serious games.

Dodge Agent game artwork
Featured launchDodge Agent
AstroTor game artwork
Systems & economy
DESIGN × DATA × DELIVERY
40+products & games launched
10M+Dodge Agent installs
90%+on-time delivery
6+years in games

Selected work

Games built around player behavior.

Open any project for the challenge, my contribution, outcomes, and playable media.

How I work

Creative instincts, backed by production discipline.

01

Find the player promise

Define the core loop, audience, and emotional payoff before features start accumulating.

02

Design the system

Turn the promise into progression, difficulty, economy, content, and clear documentation.

03

Ship, read, iterate

Align the team, remove blockers, launch, and use behavior and KPIs to guide the next decision.

Portrait of Mustafa SiyadaGame producer
& senior designer

About me

I speak both design and delivery.

My computer engineering background helps me translate comfortably between creative, technical, and business teams. Over six years, I’ve led 40+ products from concept through launch, designed progression and economy systems, and improved workflows through practical Agile production.

Game productionCore loopsProgressionEconomyLiveOpsKPI analysisLevel designUnity

Experience

From prototype to portfolio leadership.

Producer / Project Manager

Good Games · Nantes, France

Led two mobile casual products, owned scope and milestones, and reduced iteration cycles by 25% through tighter design-development workflows.

Project Manager & Senior Game Designer

Yayy · Beirut, Lebanon

Managed 40+ projects with 90%+ on-time delivery while owning core loops, progression, economies, difficulty, documentation, and stakeholder communication.

Unity Game Developer

Yayy · Beirut, Lebanon

Built and iterated three 3D hypercasual prototypes, implementing gameplay, UI, and performance improvements for rapid market testing.

Software Developer Intern

Torch Academy · Beirut, Lebanon

Developed Android features, integrated external APIs, and improved application stability.

Let’s build something worth playing

Have a game, product, or team that needs momentum?